Wyvern (video game)

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Wyvern screenshot.png
A Paladin attacks a Wyvern.
Developer(s) Steve Yegge, Cabochon, Inc.
Stable release
Written in Java, Python and Jython
Operating system Cross-platform
Available in English
Type Roguelike
License Proprietary
Website www.cabochon.com

Wyvern was a 2-dimensional Graphical MUD/MMORPG game [1] which was released for public play on February 4, 2001 by creator Steve Yegge through his company Cabochon Inc.[2] The game was announced to be permanently down on November 24, 2013.[3] Wyvern was a free game that was influenced by games such as Crossfire and NetHack.[4] Wyvern was available on all platforms through a pure Java version.

Once users downloaded the stand-alone game client, they selected a character from a collection of fantasy races. Users navigated through the game through a mixture of mouse-clicking and text-based commands. Players moved throughout the lands of Wyvern, adventuring in areas that were created and modified by moderators known as Wizards.

In addition to allowing access to the game via a downloadable client for desktop users, Wyvern offered its users the ability to play the game with handheld devices.[5][6] In 2002, the game won the grand prize of $10,000 in the JPDA 2002 application developers contest, for the Java application which allows PDA users access to the game. It was stated that it won for its "originality and extra innovation" in comparison to the other applications submitted to the contest.[7]

The server has been down (and gameplay therefore suspended) since April 2011.[8] However, on December 2016 the game was re-released as an iOS game and the server reopened.

In March 2012 the game's creator, Steve Yegge (Rhialto), responded to the question of "Are you going to bring Wyvern back?" with the answer: "Patience. I'm working on it."[9]

An update on the return of Wyvern came in April 2013 with the creation of the subreddit reddit.com/r/wyvernrpg. Rhialto posted several updates, with his vision of a cloud-based Wyvern initially to be brought back on a mobile platform. He had a new website for the game in the works (wyvern-web.appspot.com) and had received clearance from Google to use Wyvern as a side project.[10]

The latest news by Steve Yegge was released through the Wyvern forums and subreddit stating that due to legal issues, Wyvern could never come back online. However, after two years of negotiation with the original owners, Yegge became the sole owner of the game. Yegge has re-released the game as a mobile game on iOS in December 2016.[11]


  1. ^ "Mod World". Game Informer Magazine. Sunrise Publications. January 2005. p. 153. 
  2. ^ "Creation of Wyvern". Retrieved 2008-07-02. 
  3. ^ "Final Update on Wyvern". Retrieved 2014-01-17. 
  4. ^ Yegge, Steve (2001-07-13). "Influences". Retrieved 2008-07-02. 
  5. ^ Sjostrom, Andy (2002-11-29). "Play Wyvern Online Anywhere". Pocket PC Thoughts. Thoughts Media Inc. Retrieved 2008-07-02. 
  6. ^ Ruotsalainen, Werner (2005-03-21). "Ever wanted to play the great, free multiplayer game Wyvern on your Pocket PC? I have great news for you!". Pocket PC Mag. Thaddeus Computing, Inc. Retrieved 2008-07-07. 
  7. ^ "Java Developments Rewarded". Electronicstalk. Pro-Talk Ltd. Retrieved 2008-07-02. 
  8. ^ "Downtime Announcement". Retrieved 6 December 2012. 
  9. ^ Steve Yegge (2012-03-12). "The Borderlands Gun Collector's Club". Retrieved 2012-06-01. 
  10. ^ "Subreddit". April 4, 2013. Retrieved 2013-04-08. 
  11. ^ "/r/WyvernRPG FAQ". Retrieved 2017-01-13. 

External links

  • Official website at the Wayback Machine (archived March 3, 2011)
  • Official forums

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