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Warhammer Fantasy is a high fantasy fictional universe created by Games Workshop and used in many of its games, including the table top wargame Warhammer Fantasy Battle, the Warhammer Fantasy Roleplay (WFRP) pen-and-paper role-playing game, and the MMORPG Warhammer Online: Age of Reckoning.

Warhammer is notable for its "dark and gritty" background world, which featured a culture similar in appearance to Early Modern Germany crossed with Tolkien's Middle-earth. "Chaos" was central to the setting, as the forces of Chaos are unceasingly attempting to tear the mortal world asunder. The world itself was populated with a variety of races such as humans, high elves, dark elves, wood elves, dwarfs, undead, orcs, lizardmen, and other creatures familiar to many fantasy/role-playing settings. Read more...

Warhammer 40,000 (informally known as Warhammer 40K, WH40K or 40K) is a tabletop miniature wargame produced by Games Workshop, set in a dystopian science fantasy universe. The game was created by Rick Priestley in 1987 as the futuristic companion to Warhammer Fantasy Battle, and includes rules for urban, planetary siege and large-scale combat, as well as other game modes and variations. The game is in its eighth edition, which was released on June 17, 2017. By extension, Warhammer 40,000 also describes the grimdark fictional universe in which the game is set, and the works of fiction published about it, which describe a dystopian future history of the galaxy.

In the game, players assemble and paint individual 28-millimetre (1.1 in) scale miniature figures that represent futuristic soldiers, monsters and armoured fighting vehicles. These figurines are collected to constitute squads or units in armies that can be pitted against those of other players. Each player brings a roughly equal complement of units to a tabletop battlefield with handmade or purchased terrain. The players then decide upon a scenario, ranging from simple skirmishes to complex battles involving defended objectives and reinforcements. The models are physically moved around the table and the actual distance between models plays a role in the outcome of combat. Play is turn-based, with various outcomes determined by tables and the roll of dice. Battles may last anywhere from a half-hour to a whole weekend, and battles may be strung together to form campaigns. Many game and hobby stores host games, and official gaming events are held on a regular basis. Read more... {{Box-footer]]}}

Selected article

Tyranids are a race in the fictional Warhammer 40,000 setting, the Tyranids are a nomadic alien race comprising many genetically engineered forms. They are the "Great Devourer" and are the "most alien race" in the Imperium of Mankind. They are an "elemental force" that seeks to consume all in their path, draining all planets of any possible resource with horrific speed.

A swarm of Tyrainds

Tyranids were first described in Rick Priestley's Rogue Trader, the first edition of the Warhammer 40,000. At that time, they were not an emphasized race in the game, instead representing a limited number of occasionally-encountered alien antagonists. In later editions the Tyranids became a playable race in their own right, popularized by a number of successful board games.

The Tyranids are all of a basic genetic stock, characterized by six limbs, both an endoskeleton and an exoskeleton, external skeletal features distinct from an internal skull, five carapace plates on their head and a series of spiracles on their heads and at the base of their tails. Tyranids are controlled by a gestalt metaphysical entity thought to emanate from, and exert cohesive control over, all Tyranid individuals through psychic manipulation. The Imperium calls this the "Hive Mind".

In terms of the terrestrial Tyranid's encounters with other species, generally in conflict, the Hive Mind is explained as filling the roles of social hierarchy, linguistic communication and military command and control as used by other races.

More about: Tyranid genetics, Warrior Genus, Tyranid Hive Fleets, Warhammer 40,000.

Selected biography

Steve Jackson (born 1951 in Manchester, England) is a games reviewer and writer. He is one of the best known authors in the gaming industry.

In 1975, he founded the company Games Workshop with Ian Livingstone, and the two created the line of the Fighting Fantasy gamebooks published by Penguin Books.

Jackson now works at Lionhead Studios, which he founded with Peter Molyneux. He is also an honorary lecturer at Brunel University in London, teaching the Digital Games Theory and Design MA.


Did you know...

....that Nemesis Crown is a massive narrative campaign created by Games Workshop for their Warhammer Fantasy (setting). The campaign will revolve around the various Warhammer Fantasy races trying to obtain the Nemesis Crown in all-out warfare, similar to the "Fall of Medusa V" Warhammer 40,000 online campaign.

....that Games Workshop has not acquired the rights to produce works based on The Silmarillion, which is currently the exclusive property of the Tolkien Estate? It has, however, acquired the rights to produce a skirmish war game based on The Lord of the Rings, films.

....The first edition of Warhammer 40,000, Warhammer 40,000: Rogue Trader, was published in 1987?

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  • The Vampire Counts have a new codex and model set out.
  • The Daemons new codex & models are out.
  • The Dark Elves new codex & models are out.




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