Portal:The Sims

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The Sims Portal

The Sims is a strategic, life simulation video game series developed by Maxis and later by The Sims Studio, and published by Electronic Arts. It is one of the most successful video games series of all time. As of May 2011, the franchise has sold more than 150 million copies worldwide,[1] and is also the best-selling PC franchise in PC history.[2]

The games in The Sims series are more of a sandbox game in that they lack any defined goals (except for some later expansion packs which introduced this gameplay style). The player creates virtual people called "Sims" and places them in houses and helps direct their moods and satisfy their desires. Players can either place their Sims in pre-constructed homes or build them themselves. Each successive expansion pack and game in the series augmented what the player could do with their Sims.

Selected article

The Sims 2: Open for Business is the third expansion pack for The Sims 2, released on March 3, 2006, which allows Sims to run a home or community lot based business. Aspyr released a port of the game for Mac OS X on September 4, 2006.


The Sims 2 Open For Business adds the ability for Sims to own and operate businesses, either on their own home lot or on purchased community lots. Several new gameplay features are added that relate to businesses, including a new "Talent Badge" skill system, the ability to craft new items from specialized workbenches, and a "perk" system for business owners.

Like the previous two expansion packs, Open for Business introduces a new neighborhood: a shopping district, meant to represent the main street of the area. It is known as "Blue Water Village." However, sim-owned businesses are not restricted to the shopping district. They may be opened in the base neighborhood (either in the same residential lot as the business owner's home, or in a purchased community lot) or in the downtown destination expansion neighborhood introduced in The Sims 2: Nightlife. The game manual suggests that shopping district lots are more expensive, but have higher foot traffic, along with new Bluewater Village Sims to meet.

Selected biography

Mike Perry (born 1969) is Creative Director at Maxis/ Electronic Arts, where he has worked on nearly all of the Sims games. He produced and designed the award-winning title SimFarm, and both produced and programmed Yoot Saito's award-winning title SimTower.

Works at EA

In the news

The Sims Social
The Sims Social was released on August 9, 2011, as an open beta. It is a spin-off of The Sims series on Facebook.

Current events on Wikinews

Did you know?

  • Sims designer, Will Wright is not involved with the creation of The Sims 3.
  • The Sims was planned to become a film in 2012, but got stuck in "development limbo."
  • The Sims had sold more than 150 million copies worldwide, making it the best-selling PC game in history.


Category puzzle

The following entries are categories relating to The Sims:

Things to do

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  1. ^ Sacco, Dominic (2011-05-24). "The Sims 3: Generations | games industry | MCV". Mcvuk.com. Retrieved 2012-03-23. 
  2. ^ IGN: The Sims 3 Set for Global Launch in 2009
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