Portal:The Sims

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The Sims Portal

The Sims is a strategic, life simulation video game series developed by Maxis and later by The Sims Studio, and published by Electronic Arts. It is one of the most successful video games series of all time. As of May 2011, the franchise has sold more than 150 million copies worldwide,[1] and is also the best-selling PC franchise in PC history.[2]

The games in The Sims series are more of a sandbox game in that they lack any defined goals (except for some later expansion packs which introduced this gameplay style). The player creates virtual people called "Sims" and places them in houses and helps direct their moods and satisfy their desires. Players can either place their Sims in pre-constructed homes or build them themselves. Each successive expansion pack and game in the series augmented what the player could do with their Sims.

Selected article

The Sims is a strategic, life simulation video game series developed by Maxis and later by The Sims Studio, and published by Electronic Arts. It is one of the most successful video games series of all time. As of May 2011, the franchise has sold more than 150 million copies worldwide,[1] and is also the best-selling PC franchise in PC history.[2]

The games in The Sims series are more of a sandbox game in that they lack any defined goals (except for some later expansion packs which introduced this gameplay style). The player creates virtual people called "Sims" and places them in houses and helps direct their moods and satisfy their desires. Players can either place their Sims in pre-constructed homes or build them themselves. Each successive expansion pack and game in the series augmented what the player could do with their Sims.

Selected biography

William M. 'Trip' Hawkins III (born December 28, 1953) is a Silicon Valley American entrepreneur and founder of Electronic Arts, The 3DO Company and Digital Chocolate.

Hawkins was the Director of Strategy and Marketing at Apple Computer in 1982 when he left to found Electronic Arts (EA), a video game publisher. Electronic Arts had a successful run for many years under Hawkins' leadership. It was once the world's largest video game publisher and continues to hold the top spot among third-party publishers as of October 2007.

Though he remained Chairman of the Board, Hawkins transitioned from EA in 1991 to form 3DO, a video game console company. 3DO was formed in partnership with several other companies including EA. Upon its release in 1993, the 3DO was the most powerful video game console at the time. Unfortunately, it was also the most expensive, costing a hefty USD$700, compared to the low $100s of other systems. Sales were poor and hopes for the system were smashed in 1994 with the arrival of the Sony PlayStation, which beat the 3DO in price.

In 1996 3DO stopped developing the system and transitioned into a video game developer, making games for the PlayStation, PC and other consoles. However, due to poor sales of its titles, it went bankrupt in May 2003. Hawkins decided to make branding a focus and 6-9 month production timetables for games. Quality suffered as did sales. Hawkins had used cash reserves to bail out the failing company before, but declined to do so a final time. 3DO is now out of business. The defunct company sold most of its intellectual property to the publisher Ubisoft.

In late 2003, Hawkins launched a new video game development company called Digital Chocolate. The company focuses on developing games for handheld devices.

In 2005, Hawkins became the eighth person to be inducted into the Academy of Interactive Arts and Sciences' Hall of Fame.

Trip designed his own major at Harvard University in Strategy and Applied Game Theory, and then went on to receive an MBA from Stanford University.

In the news

The Sims Social
The Sims Social was released on August 9, 2011, as an open beta. It is a spin-off of The Sims series on Facebook.

More current events...
Current events on Wikinews

Did you know?

  • Sims designer, Will Wright is not involved with the creation of The Sims 3.
  • The Sims was planned to become a film in 2012, but got stuck in "development limbo."
  • The Sims had sold more than 150 million copies worldwide, making it the best-selling PC game in history.

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  1. ^ a b Sacco, Dominic (2011-05-24). "The Sims 3: Generations | games industry | MCV". Mcvuk.com. Retrieved 2012-03-23. 
  2. ^ a b IGN: The Sims 3 Set for Global Launch in 2009
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