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Introduction to Pokémon


Pokémon (ポケモン, Pokemon, /ˈpkmɒn/) is a media franchise owned by a popular video game producer Nintendo and created by Satoshi Tajiri around 1995. Originally released as a pair of interlinkable Game Boy role-playing video games, Pokémon has since become the second most successful and lucrative videogame-based media franchise in the world, falling only behind Nintendo's Mario series. Pokémon properties have since been merchandised into anime, manga, trading cards, toys, books, and other media. The franchise celebrated its tenth anniversary on February 27, 2006, and as of December 1, 2006, cumulative sold units of the video games (including home console versions) have reached more than 155 million copies, Pokémon were meant for all people to have fun and enjoy and have fun with each other and their Pokémon.

The name Pokémon is the romanized contraction of the Japanese brand, "Pocket Monsters" (ポケットモンスター, Poketto Monsutā), as such contractions are extremely common in Japan. The term "Pokémon", in addition to referring to the Pokémon franchise itself, also collectively refers to the 801 fictional species that have made appearances in Pokémon media as of the recent release of the newest Pokémon role-playing games (RPGs) for the Nintendo 3DS, Pokémon X and Y. As with the words deer and sheep, the singular and plural forms of the word "Pokémon" do not differ, nor does each individual species name; in short, it is grammatically correct to say both "one Pokémon" and "many Pokémon". Nintendo originally translated Poketto Monsutā literally, but a naming conflict with the Monster in My Pocket toy line caused Nintendo to rebrand the franchise as "Pokémon" in early 1996. The game's catchphrase in the Japanese language versions of the franchise is "ポケモンGETだぜ! (Pokémon Getto Daze! - Let's Get Pokémon!)"; in English language versions of the franchise, it was originally "Gotta catch 'em all!," although it was dropped after Pokémon Crystal, before returning in promotional materials for Pokémon X and Y, and the spin-off series Pokémon Chronicles.

In November 2005, 4Kids Entertainment, which had managed the non-game related licensing of Pokémon, announced that it had agreed not to renew the Pokémon representation agreement. Pokémon USA Inc., a subsidiary of Japan's Pokémon Co., now oversees all Pokémon licensing outside of Asia.

Selected Pokémon

Unown (アンノーン, An'nōn, Unown in original Japanese language versions) are hieroglyph-like,[1] thin, black symbols usually found on walls.[2] They have 28 different forms, based on the letters of the Latin alphabet, including a question mark, and an exclamation point released in Pokémon FireRed and LeafGreen. In the Pokémon universe, it is said that each form has different abilities.[3] It is unknown whether the Unown came first, or the letters they resemble.[4] The in-game Pokédex states that Unown can make telepathic contact with other beings.[5] If multiple Unown come together, their power increases,[6] which is shown in Pokémon 3: The Movie, where a large cluster of Unown come together and are able to bend reality.[7] Unown's only known move in battle is the enigmatic Hidden Power.

Unown made its debut appearance in the Pokémon series in Pokémon Gold and Silver. In the series, they are usually found in certain caves or ruins. In Super Smash Bros. Melee Unown appear when released from a Poké Ball and will fly off the screen, and then return with a large swarm which attacks the players. Unown are the main antagonists of Spell of the Unown, the third Pokémon movie. The Unown, reading Molly's mind, make her wishes come true, including turning Greenfield into crystal and creating Entei.[7] In the Pokémon Adventures manga, Unown first appeared in Volume 8 when Gold and Bugsy were in the Ruins of Alph. It also appeared in the FireRed and LeafGreen volumes, as well as Diamond and Pearl. more...

Did you know?

  • ... that Abra, Kadabra, and Alakazam have received mixed reception, some arguing that they represented the occult?
  • ... that the glitch MissingNo. occurs as a result of buffer data containing the player's name not being cleared?
  • ... that Mr. Mime has been criticized as being a bad combination of mimes and clowns?
  • ... that the skin color of Jynx was modified because of complaints that the original design was racist?
  • ... that Koffing and Weezing have been described as examples of Japanese shinto practices?
  • ... that the Kalos region took heavy influences from France?



  1. ^ Game Freak (2000-10-15). Pokémon Gold. Game Boy Color. Nintendo. Their shapes look like hieroglyphs on ancient tablets. It is said that the two are somehow related. 
  2. ^ Game Freak (2000-10-15). Pokémon Silver. Game Boy Color. Nintendo. Its flat, thin body is always stuck on walls. Its shape appears to have some meaning. 
  3. ^ Game Freak (2001-07-29). Pokémon Crystal. Game Boy Color. Nintendo. Because different types of Unown exist, it is said that they must have a variety of abilities. 
  4. ^ Game Freak (2003-03-17). Pokémon Ruby. Game Boy Advance. Nintendo. This Pokémon is shaped like ancient writing. It is a mystery as to which came first, the ancient writings or the various Unown. Research into this topic is ongoing but nothing is known. 
  5. ^ Game Freak (2007-04-22). Pokémon Pearl. Nintendo DS. Nintendo. They seem to communicate among each other telepathically. They are always found stuck on walls. 
  6. ^ Game Freak (2009-03-22). Pokémon Platinum. Nintendo DS. Nintendo. When alone, nothing happens. However, if there are two or more, an odd power is said to emerge. 
  7. ^ a b Norman J. Grossfeld (writer) (April 6, 2001). "Pokémon 3: Spell of the Unown". Pokémon. Various. 

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