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Portal:Mathematics

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Mathematics is the study of numbers, quantity, space, structure, and change. Mathematics is used throughout the world as an essential tool in many fields, including natural science, engineering, medicine, and the social sciences. Applied mathematics, the branch of mathematics concerned with application of mathematical knowledge to other fields, inspires and makes use of new mathematical discoveries and sometimes leads to the development of entirely new mathematical disciplines, such as statistics and game theory. Mathematicians also engage in pure mathematics, or mathematics for its own sake, without having any application in mind. There is no clear line separating pure and applied mathematics, and practical applications for what began as pure mathematics are often discovered.

There are approximately 31,444 mathematics articles in Wikipedia.

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Mona Lisa with eigenvector.png
In this shear transformation of the Mona Lisa, the central vertical axis (red vector) is unchanged, but the diagonal vector (blue) has changed direction. Hence the red vector is said to be an eigenvector of this particular transformation and the blue vector is not.
Image credit: User:Voyajer

In mathematics, an eigenvector of a transformation is a vector, different from the zero vector, which that transformation simply multiplies by a constant factor, called the eigenvalue of that vector. Often, a transformation is completely described by its eigenvalues and eigenvectors. The eigenspace for a factor is the set of eigenvectors with that factor as eigenvalue, together with the zero vector.

In the specific case of linear algebra, the eigenvalue problem is this: given an n by n matrix A, what nonzero vectors x in exist, such that Ax is a scalar multiple of x?

The scalar multiple is denoted by the Greek letter λ and is called an eigenvalue of the matrix A, while x is called the eigenvector of A corresponding to λ. These concepts play a major role in several branches of both pure and applied mathematics — appearing prominently in linear algebra, functional analysis, and to a lesser extent in nonlinear situations.

It is common to prefix any natural name for the vector with eigen instead of saying eigenvector. For example, eigenfunction if the eigenvector is a function, eigenmode if the eigenvector is a harmonic mode, eigenstate if the eigenvector is a quantum state, and so on. Similarly for the eigenvalue, e.g. eigenfrequency if the eigenvalue is (or determines) a frequency.

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three-dimensional rendering of a pink, translucent Klein bottle
Credit: Wridgers

A Klein bottle is an example of a closed surface (a two-dimensional manifold) that is non-orientable (no distinction between the "inside" and "outside"). This image is a representation of the object in everyday three-dimensional space, but a true Klein bottle is an object in four-dimensional space. When it is constructed in three-dimensions, the "inner neck" of the bottle curves outward and intersects the side; in four dimensions, there is no such self-intersection (the effect is similar to a two-dimensional representation of a cube, in which the edges seem to intersect each other between the corners, whereas no such intersection occurs in a true three-dimensional cube). Also, while any real, physical object would have a thickness to it, the surface of a true Klein bottle has no thickness. Thus in three dimensions there is an inside and outside in a colloquial sense: liquid forced through the opening on the right side of the object would collect at the bottom and be contained on the inside of the object. However, on the four-dimensional object there is no inside and outside in the way that a sphere has an inside and outside: an unbroken curve can be drawn from a point on the "outer" surface (say, the object's lowest point) to the right, past the "lip" to the "inside" of the narrow "neck", around to the "inner" surface of the "body" of the bottle, then around on the "outer" surface of the narrow "neck", up past the "seam" separating the inside and outside (which, as mentioned before, does not exist on the true 4-D object), then around on the "outer" surface of the body back to the starting point (see the light gray curve on this simplified diagram). In this regard, the Klein bottle is a higher-dimensional analog of the Möbius strip, a two-dimensional manifold that is non-orientable in ordinary 3-dimensional space. In fact, a Klein bottle can be constructed (conceptually) by "gluing" the edges of two Möbius strips together.

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