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KABAL is a role-playing game published by Kabal Gaming Systems in 1982.


KABAL is a fantasy system.[1] The game covers character creation, skills, combat, magic, 70 spells, monsters, and treasure.[1] It includes a player's guide (40 pages), a referee guide (48 pages), and magic spells (36 pages).[1] "KABAL" stands for "Knights And Berserkers And Legerdemain."[1]

Publication history

KABAL was designed by Ernest T. Hams, with a cover by Darlene, and published by Kabal Gaming Systems in 1982 as three digest-sized books (48 pages, 36 pages, and 40 pages), and 12 reference sheets.[1]


Lawrence Schick called the game a "Lame fantasy system requiring numerous and complex mathematical calculations."[1]



  1. ^ a b c d e f Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 188. ISBN 0-87975-653-5. 
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