Tom Clancy's Ghost Recon Wildlands

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Tom Clancy's Ghost Recon Wildlands
Ghost Recon Wildlands cover art.jpg
Developer(s) Ubisoft Paris[a]
Publisher(s) Ubisoft
Director(s) Eric Couzian
Producer(s) Nouredine Abboud
Designer(s) Dominic Butler
Writer(s) Sam Strachman
Composer(s) Alain Johannes[1]
Series Tom Clancy's Ghost Recon
Engine AnvilNext 2.0[2]
Platform(s) Microsoft Windows
PlayStation 4
Xbox One
Release
  • WW: March 7, 2017
Genre(s) Tactical shooter
Mode(s) Single-player, multiplayer

Tom Clancy's Ghost Recon Wildlands is a tactical shooter video game developed by Ubisoft Paris and published by Ubisoft. It was released worldwide on March 7, 2017, for Microsoft Windows, PlayStation 4 and Xbox One, as the tenth installment in the Tom Clancy's Ghost Recon franchise and is the first game in the Ghost Recon series to feature an open world environment.

The game moves away from the futuristic setting introduced in Tom Clancy's Ghost Recon Advanced Warfighter and instead feature a setting similar to the original Tom Clancy's Ghost Recon. Ubisoft described it as one of the biggest open world games that they have published, with the game world including a wide variety of environments such as mountains, forests, deserts and salt flats.

Gameplay

Wildlands features a wide range of environments, which include mountains and deserts, and players will be able to parachute while exploring these.

Tom Clancy's Ghost Recon Wildlands is a tactical shooter game set in an open world environment and played from a third-person perspective with an optional first person view for gun aiming. Players play as members of the Delta Company, First Battalion, 5th Special Forces Group, also known as "Ghosts", a fictional elite special operations unit of the United States Army under the Joint Special Operations Command.[3] It does not feature the futuristic setting used in Advanced Warfighter and Future Soldier, but instead adopts a modern-day setting, similar to the original Tom Clancy's Ghost Recon. As a result, the equipment featured in the game is based on weapons and gear commonly used by military forces around the world.[4] However, it features some original equipment, such as drones that can be used to tag enemies and show objectives. These drones have limited abilities until upgraded.[5] The game is the first entry to feature an open world environment, which consists of nine different types of terrain, such as: mountains, forests, desert, salt flats, and also introduces a dynamic weather system as well as a day-night cycle.[6] Completing missions during day-time allows players to spot enemies easily, while completing missions at night grants players a tactical advantage, as the night offers players better concealment and easier infiltration due to some guardsmen being asleep.[4] Players are tasked with making observations before carrying out missions. A variety of vehicles, such as dirt bikes, helicopters and dune buggies are featured in the game.[4] Unlike its predecessors, Wildlands features several side-missions.[6]

When completing missions, players can reach the location where the mission starts through a variety of ways. Players can parachute from a helicopter, walk overland, or drive towards their objectives.[7] Players are allowed to use multiple ways to complete objectives, such as utilizing stealth, melee combat, or using long-ranged or short-ranged weapons provided in the game. The game also features outposts that can be taken down by players.[8] Players can grab enemies at close range with one hand for defense as human shields, while using the other hand to shoot.[9]

When not completing missions, players can interact, and build friendly or hostile relationships with other non-playable characters, such as the citizens, officials or the rebels of the world. These interactions require strategy, as interactions will bring consequences and impact the game's world, and change how players can achieve their objectives.[4] Players can also gain experience points to level up.[7] The playable character can be customized, and loot found on enemies' corpses can be equipped by player characters. Weapons and gear can be upgraded as well.[5] According to the creative director of the game, the AI of the game is unscripted and has their "own motivations and agendas".[6]

Each of the 21 areas on the map is controlled by a buchon, who is also associated with one of four divisions of the cartel's operations: Influence, Security, Production and Smuggling. Clearing missions in an area and collecting key intel unlocks missions where players can target a buchon and eliminate him or her by killing or capturing the target (with some exceptions). Eliminating enough buchones in an operations division allows players to target that division's underboss, and eliminating that underboss and all of the buchones in an operations division leaves the division head vulnerable. Capturing this division head cripples and destabilizes the division and makes the cartel boss more vulnerable.[10]

It features cooperative multiplayer mode, in which players can be joined by up to three other players to explore the game's world and to complete campaign missions.[11][5] The game can also be played solo, in which the player will be accompanied by three AI teammates, which the player can give orders to.[12] A competitive multiplayer mode has been released as part of a free update on October 10, 2017. It features an elimination type of game mode in a timed 4v4 match with revives. Players can level up through multiplayer gameplay which enables them to improve the different class of characters available. [13]

Plot

The game takes place in Bolivia in July 2019. The country has become increasingly unstable as the Santa Blanca, a previously minor Mexican drug cartel, gains more power and influence within the country to the point where Bolivia has become a narco-state and the world's largest producer of cocaine. The rise in power of this drug cartel concerns the United States Government, as Santa Blanca's influence has begun to spread beyond Bolivia. The last straw comes when a bomb targets the U.S. embassy in La Paz and its intended target, DEA agent Ricardo "Ricky" Sandoval, is kidnapped, tortured and then killed by the Santa Blanca. As a result, the United States initiates Operation Kingslayer, a joint operation between the CIA, DEA, and JSOC. The United States Army dispatches a fireteam of elite special operations unit called "Ghosts" to destroy the cartel and reveal the connection between Santa Blanca and the local government.[4] The Ghost team consists of Ghost Leader "Nomad", Tactical Gunner "Midas", Engineer "Holt", and Sniper "Weaver". The Ghosts individually make their own way into Bolivia. They are rendezvous and are brought to the mission area in Bolivia by helicopter along with their CIA contact, Karen Bowman, who was also a close friend to Ricky. When they land in the province of Itacua they are met with Pac Katari, leader of the Kataris 26, the only resistance against Santa Blanca. Pac Katari gives them their first mission - to recover Amaru, an older man whose ideologies inspired him to find the Kataris 26, now captured by the Santa Blanca. After this mission, the Ghosts are more or less free to tackle the cartel in any way and order they see fit.

As the Ghosts dismantle the cartel piece by piece, they eventually are given the option to go after El Sueño. Upon raiding an empty Cartel stronghold, the Ghosts receive a call from El Sueño. He attempts to bribe the Ghosts into working for the Santa Blanca, promising huge benefits. The Ghosts refuse. After further dismantling the cartel, Pac Katari requests the Ghosts meet with him in person. Upon reaching the meeting place, the Ghosts find no signs of Katari and instead find the dead body of Amaru. Suspicious, the Ghosts ask Bowman to set up a meeting with the revel leader, though her transmission is cut short. The Ghosts eventually find Bowman captive in the presence of the rebels. Told that Katari has betrayed them, the Ghosts race to El Sueño's mausoleum to capture him. After fighting their way through both rebel and cartel opposition, the Ghosts and Bowman find and surround El Sueño, who has just beheaded Katari. Despite El Sueño surrendering to the Ghosts, Bowman receives a call from her superiors, informing that Sueño had made a deal with the Department of Justice to give up the heads of other drug cartels in exchange for immunity.

The story ends depending on whether the Ghosts fully dismantled the cartel. If remnants of the cartel remain, Bowman will execute El Sueño, leading to her dismissal from the CIA and be arrested for murdering El Sueño, although she has no regrets of doing so, placing the lives of the Bolivians and her best friend Ricky above the lucrative cocaine trade. If the Ghosts have fully dismantled the Cartel having taken down others involved with Santa Blanca, Bowman takes El Sueño into protective custody. El Sueño provides further intel on other drug cartels, terrorist groups, and arms smugglers while in custody. Bowman predicts that when the intelligence has run out, El Sueño will either be extradited by Mexico or cut loose and start a new drug cartel, starting the cycle over again, for which she and the Ghosts will again prepare themselves.

Development

The development of Wildlands began in 2012,[6] and was revealed in the end of Ubisoft's E3 2015 press conference.[14] Ubisoft also claimed that Wildlands will feature the largest open-world environment the company has ever created.[15] In order to create a realistic Bolivian environment, the developers visited Bolivia for two weeks and asked for consultation from local Bolivians.[6] A modified version of the AnvilNext engine for supporting the large open world environments was used for the game.[2]

Controversy

In March 2017, the Bolivian government expressed their dissatisfaction over the game's portrayal of their country as a violent narco-state, and filed a formal complaint to the French embassy in La Paz. Bolivia's Interior Minister Carlos Romero stated that the country has the standing to take legal action.

Ubisoft responded with the following statement; "Tom Clancy’s Ghost Recon Wildlands is a work of fiction, similar to movies or TV shows. Like all Tom Clancy’s games from Ubisoft, the game takes place in a modern universe inspired by reality, but the characters, locations and stories are all fantasies created solely for entertainment purposes. Bolivia was chosen as the background of this game based on its magnificent landscapes and rich culture. While the game’s premise imagines a different reality than the one that exists in Bolivia today, we do hope that the in-game world comes close to representing the country’s beautiful topography, and that players enjoy exploring the diverse and open landscapes it moved us to create."[16][17][18]

Related media

Ubisoft released a 30-minute short film titled Ghost Recon Wildlands: War Within the Cartel on February 16, 2017 on their Twitch channel and later on Amazon Prime. It stars Tip "T.I." Harris and was executive produced by Roberto Orci and Orlando Jones through the production company Legion of Creatives. Avi Youbian directed the short.[19]

Reception

Reception
Aggregate score
Aggregator Score
Metacritic (PC) 69/100[20]
(PS4) 70/100[21]
(XONE) 76/100[22]
Review scores
Publication Score
Destructoid 2.5/10[31]
EGM 7/10[23]
Game Informer 8.25/10[24]
Game Revolution 4/5 stars[25]
GameSpot 7/10[26]
GamesRadar 4.5/5 stars[27]
IGN 7.9/10[28]
PC Gamer (US) 67/100[29]
VideoGamer.com 6/10[30]

Pre-release

As the game was revealed at E3 2015, some critics called the announcement one of the most surprising reveals during E3.[32] Wildlands was nominated for IGN's E3 2015 Game of the Show, Best PlayStation 4 Game, Best Xbox One Game and Best PC Game awards, and received one of GameSpot's Best of E3 2015 awards.[33][34] It was also named the best co-operative and the best shooter by Game Informer in their Best of E3 2015 Awards.[35]

The beta of the game was released on Steam and lasted from February 23 to February 27, 2017. On March 1, 2017, Ubisoft revealed that Tom Clancy’s: Ghost Recon Wildlands' beta-phase had attracted more than 6.8 million players, making it its most successful beta to date.[36]

Post-release

Tom Clancy's Ghost Recon Wildlands received "generally favorable" reviews for the Xbox One version but received "mixed or average" reviews from critics for the PlayStation 4 and PC versions according to review aggregator Metacritic.[20][21][22] Praise was given to the game's shooting mechanics, visuals and design of Bolivia, while criticism was directed towards the game's narrative, bad vehicle controls and repetitive missions.

References

Notelist

References

  1. ^ Greening, Chris. "Ghost Recon Wildlands soundtrack dated, composer revealed". Video Game Music Online. Retrieved 12 January 2017. 
  2. ^ a b Polygon (2016-12-09), GHOST RECON: WILDLANDS Goes to Bolivia — Interview with Ubisoft's Benoit Martinez, retrieved 2017-01-21 
  3. ^ Fingas, Jon (June 16, 2015). "Ubisoft's 'Ghost Recon Wildlands' is an open-world tactical shooter". Engadget. Retrieved June 17, 2015. 
  4. ^ a b c d e Varanini, Giancarlo (June 15, 2015). "Ghost Recon Wildlands Is One of Ubisoft's Biggest Open-World Yet". UbiBlog. Retrieved June 15, 2015. 
  5. ^ a b c "Ghost Recon Wildlands has you rescuing... an entire country. No pressure". GamesRadar. June 16, 2015. Retrieved June 17, 2015. 
  6. ^ a b c d e Stuart, Keith (June 16, 2015). "E3 2015: Ghost Recon Wildlands will be Ubisoft's largest ever open-world game". The Guardian. Retrieved June 17, 2015. 
  7. ^ a b Roberts, Samuel (June 16, 2015). "Ghost Recon Wildlands: military action in a systemic open world". PC Gamer. Retrieved June 17, 2015. 
  8. ^ Devore, Jordan (June 16, 2015). "Ghost Recon goes open world with Wildlands". Destructoid. Retrieved June 16, 2015. 
  9. ^ VanOrd, Kevin (June 16, 2015). "With Wildlands, Ghost Recon Makes a Big Comeback at E3 2015". GameSpot. Retrieved June 16, 2015. 
  10. ^ Ghost Recon: Wildlands Tips & Guide Red Bull
  11. ^ Hicks, Jon (June 17, 2015). "Ubisoft reveals open-world Ghost Recon: Wildlands". Eurogamer. Retrieved June 17, 2015. 
  12. ^ Bertz, Matt (June 18, 2015). "Is Ghost Recon Wildlands The Next Blockbuster Shooter?". Game Informer. Retrieved June 25, 2015. 
  13. ^ "Ghost Recon: Wildlands DLC Detailed, Free PvP Mode Coming After Launch". 
  14. ^ Scammell, David (June 16, 2015). "Ubisoft announces Ghost Recon Wildlands, a third-person open-world shooter for PS4, Xbox One & PC". VideoGamer.com. Retrieved June 16, 2015. 
  15. ^ Makuch, Eddie (June 15, 2015). "Ghost Recon Open-World Game Revealed at E3 2015". GameSpot. Retrieved June 15, 2015. 
  16. ^ "Bolivia files a formal complaint with France over Ghost Recon Wildlands". 
  17. ^ Reilly, Luke (2 March 2017). "Bolivia Files Formal Complaint to France Over Ghost Recon Wildlands". 
  18. ^ Plunkett, Luke. "New Ghost Recon Causes Actual Diplomatic Incident". 
  19. ^ Goldfarb, Andrew (January 12, 2017). "GHOST RECON WILDLANDS SHORT FILM 'WAR WITHIN THE CARTEL' ANNOUNCED". IGN. 
  20. ^ a b "Tom Clancy's Ghost Recon Wildlands for PC Reviews". Metacritic. Retrieved June 1, 2017. 
  21. ^ a b "Tom Clancy's Ghost Recon Wildlands for PlayStation 4 Reviews". Metacritic. Retrieved June 1, 2017. 
  22. ^ a b "Tom Clancy's Ghost Recon Wildlands for Xbox One Reviews". Metacritic. Retrieved June 1, 2017. 
  23. ^ Plessas, Nick (March 14, 2017). "Tom Clancy's Ghost Recon Wildlands review". Electronic Gaming Monthly. Retrieved March 14, 2017. 
  24. ^ Bertz, Matt (March 13, 2017). "Embracing Excess - Ghost Recon Wildlands - PlayStation 4". Game Informer. Retrieved March 13, 2017. 
  25. ^ Kozanitis, James (March 6, 2017). "Tom Clancy's Ghost Recon Wildlands Review". Game Revolution. Retrieved March 6, 2017. 
  26. ^ Concepcion, Miguel (March 10, 2017). "Tom Clancy's Ghost Recon: Wildlands Review". GameSpot. Retrieved March 10, 2017. 
  27. ^ Wehner, Mike (March 6, 2017). "Ghost Recon: Wildlands review: 'A stunning open world, brutal combat, and deep customization.'". GamesRadar. Retrieved March 6, 2017. 
  28. ^ Albert, Brian (March 8, 2017). "Ghost Recon: Wildlands Review". IGN. Retrieved March 8, 2017. 
  29. ^ Savage, Phil (March 7, 2017). "Ghost Recon Wildlands review". PC Gamer. Retrieved March 7, 2017. 
  30. ^ Ahern, Colm (March 13, 2017). "Tom Clancy's Ghost Recon: Wildlands Review". VideoGamer.com. Retrieved March 13, 2017. 
  31. ^ Cosimano, Mike (March 17, 2017). "Review: Ghost Recon Wildlands". Destructoid. Retrieved March 17, 2017. 
  32. ^ "The 15 biggest surprises of E3 2015". GamesRadar. June 16, 2015. Retrieved June 25, 2015. 
  33. ^ "IGN's Best of E3 Awards". IGN. June 20, 2015. Retrieved June 20, 2015. 
  34. ^ "GameSpot Best of E3 2015 Awards". GameSpot. June 20, 2015. Retrieved June 20, 2015. 
  35. ^ Shea, Brian (June 23, 2015). "Game Informer's Best of E3 2015 Awards". Game Informer. Retrieved June 23, 2015. 
  36. ^ "Tom Clancy's Ghost Recon Wildlands Breaks a Ubisoft Record | Made For Gaming". Made For Gaming. 2017-03-01. Retrieved 2017-03-01. 

External links

  • Official website
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