Escalation Studios

From Wikipedia, the free encyclopedia
Escalation Studios LLC
Subsidiary
Industry Video game industry
Founded 2007; 10 years ago (2007)
Founders
  • Tom Mustaine
  • Marc Tardif
Headquarters Dallas, Texas, U.S.
Key people
  • Tom Mustaine (MD)
  • Marc Tardif (MD)
Number of employees
48[1] (2017)
Parent ZeniMax Media
Website escalation.com

Escalation Studios LLC is an American video game developer based in Dallas, Texas, founded in 2007 by Tom Mustaine and Marc Tardif, both of whom had previously worked at Ritual Entertainment.[2] On February 1, 2017, Escalation Studios was acquired by ZeniMax Media, the parent company of American publisher Bethesda Softworks.[2]

Games developed

Year Title Platform(s) Publisher(s) Notes
Canceled Severity Microsoft Windows, PlayStation 3, Xbox 360 N/A N/A
2008 Dr. Awesome, Microsurgeon M.D. iOS ngmoco No longer available
Samba de Amigo Wii Sega Co-developed with Gearbox Software
2009 Doom Resurrection iOS id Software Co-developed with id Software
2010 Inception: Mind Crime Android, Facebook Warner Bros. Interactive Entertainment Based on Inception
Splode Android, iOS, Kongregate, macOS Escalation Studios N/A
2011 Space City iOS Glu Mobile No longer available
Rage macOS, Microsoft Windows, PlayStation 3, Xbox 360 Bethesda Softworks Co-developed multiplayer with id Software
2012 Shot & Found iOS Escalation Studios No longer available
Friends & Zombies Facebook Escalation Studios No longer available
Midway Arcade iOS Warner Bros. Interactive Entertainment Based on arcade games developed by Midway Games
Splode Blast! iOS Escalation Studios N/A
2013 Ultima Forever: Quest for the Avatar iOS Warner Bros. Interactive Entertainment Based on Ultima IV: Quest of the Avatar, co-developed with Mythic Entertainment
Disney Infinity: Toy Box iOS Disney Mobile Co-developed with Disney Interactive Studios
2014 Interstellar Test Flight Browser Warner Bros. Interactive Entertainment Based on Interstellar
Eternal Fate Android, iOS Escalation Studios No longer available
2015 Outlaw Space Browser, Linux, macOS, Microsoft Windows Escalation Studios N/A
2016 Herobound: Gladiators Android Oculus VR For Samsung Gear VR, co-developed with Gunfire Games
Doom Microsoft Windows, PlayStation 4, Xbox One Bethesda Softworks Co-developed the SnapMap feature with id Software[3]
Team Fortress 2 Linux, macOS, Microsoft Windows Valve Corporation Co-developed the PASS Time game mode with Valve Corporation and Bad Robot Interactive
Please, Don't Touch Anything 3D Android, iOS, macOS, Microsoft Windows Escalation Studios Remake of Please, Don't Touch Anything, co-developed with Four Quarters

References

  1. ^ "About Escalation Studios". Escalation Studios. Retrieved February 1, 2017. 
  2. ^ a b Grubb, Jeff (February 1, 2017). "Bethesda's parent company ZeniMax acquires Doom co-developer Escalation Studios". VentureBeat. Retrieved February 1, 2017. 
  3. ^ O'Connor, Alice (February 1, 2017). "Doom helpers Escalation Studios join ZeniMax". Rock, Paper, Shotgun. Retrieved February 1, 2017. 

External links

  • Official website


Retrieved from "https://en.wikipedia.org/w/index.php?title=Escalation_Studios&oldid=812332105"
This content was retrieved from Wikipedia : http://en.wikipedia.org/wiki/Escalation_Studios
This page is based on the copyrighted Wikipedia article "Escalation Studios"; it is used under the Creative Commons Attribution-ShareAlike 3.0 Unported License (CC-BY-SA). You may redistribute it, verbatim or modified, providing that you comply with the terms of the CC-BY-SA