Donjon (role-playing game)

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Donjon
Designer(s) Clinton R. Nixon
Publisher(s) Anvilwerks
Publication date 2002
Genre(s) Indie, Fantasy
System(s) Custom

Donjon (French for keep) is an independently published role-playing game by Clinton R. Nixon, published by Anvilwerks.

History

Donjon, a narrative dungeon crawl by Clinton R. Nixon, was one of the indie role-playing games that appeared in the months following the casual gathering of indie enthusiasts at the booth for Adept Press, which became a booth for The Forge, at GenCon 34 in 2002.[1] Donjon, InSpectres, and Misguided Games' Children of the Sun (2002) were finalists for the first Indie Game of the Year award, but they lost to the very-well received Dust Devils (2002) by Matt Snyder.[2]:157

Description

Donjon is a fantasy game that is both a parody of and an homage to Dungeons & Dragons. Based on the result of die rolls in conflict resolution, players get to add facts to the situation, which gives them power to steer the adventure in directions the game master doesn't expect.

References

  1. ^ Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. p. 407. ISBN 978-1-907702-58-7. 
  2. ^ Shannon Appelcline (2014). Designers & Dragons: The '00s. Evil Hat Productions. ISBN 978-1-61317-087-8. 

External links

  • Official homepage
  • Discussion forum
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